As an open and advanced real-time 3D creation tool, Unreal Engine (UE) is seeking a more accessible way to customize the colour of the engine’s interface to improve developer and artist workflows and accessibility for creators worldwide.
During my internship, I designed and shipped the theme-sharing feature in Unreal Engine 5.1, empowering users to effortlessly share themes with the Unreal Engine Dev Community, which resulted in ~80% time saved to customize colours for accessibility.
Upon the release of UE 5.1 in November 2022, over 7 million users can now share customized themes, with over 30k themes shared just last year.
UX Engineer — user research, competitive analysis, workflow improvement, frontend development, accessibility research
Erik Dillinger — Icon designer
Patrick Laflamme — Mentor
Lauren Barnes — Manager